Sunday, April 27, 2008

 

untitled

I'm moving to a new house, so I'm a bit stressed, but I managed to keep working. I'm finishing the options screen for Israel, in which the player will be able to purchase new units, set the funds for nuclear research and deal with Palestinian situation, and also to review the current strategic and political situation.
First note: in the original game the player was forced to move some troops in the Palestinian territories to restore the law, here the military section is more complex, so if the situation becomes hot the player will have to spend part of the balance to maintain the order.
Second note: the options in Israel's screen are a bit unrelated to each other, for example the Palestinian situation is not related to nuclear research; rather than creating different screens for each sub-section I put everything in a single screen: the graphics will reflect this lack of relation, the result is that Israel's options screen is asymmetric.

Saturday, April 05, 2008

 

Ballet des petits poussins dans leurs coques

Having done almost all the feedback elemens I'm about to reach version 0.8
Henry asked me an option to play different nations other than Israel, but I'm afraid this is impossible, the game was built upon playing Israel, not only as a design decision but also as a programming element. The player could enjoy playing as Syria or Jordan or Lebanon (other countries that are in the center of the theather) but it would mean remaking the game from zero since all the structures of the game are built upon this difference between the Arab nations (ruled by the a.i.) and Israel (ruled by the player). Sorry.

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