Sunday, October 04, 2015

 

Umlaut

I'm learning very slowly. I've found a very good course on udemy, but I can't dedicate it too much time every day.
In the meantime I'm trying to build a small gravity game, it's useful to learn about instancing. The final result should be a bunch of spheres revolving and colliding via Newton's laws, but without using any kind of physics engine.
Obviously the biggest problem is to find all the different functions, my only reference is quest3d functions so I must translate my previous knowledge into this completely new way of doing things.

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